This project was designed as part of my Master Thesis, as an illustrative example of the principles defended as Hybrid Deconstructivism.
The Maze is an interactive media installation – a labyrinth of metallic structure, whose walls are filled by soft fabric black screens. LED lights cover the walls structure, and do not illuminate the black fabric directly: instead, a soft light wash comes from the tops and the bottoms, guiding the visitors through the ways. Only the bright light edges are clear from distance and proximity.
Large LED P4 screens interrupt the walls of Maze in strategic points – and the visitors then have a surprise: an infinite view, as if the labyrinth would never end. The screens show a “continuation” of the labyrinth prolonging the walls light edges ad infinitum. However, as the visitor gets close to what seems to be a way, the image disappears in generative graphics, generated by his / her presence.
The spatial orientation is affected. The senses are provoked. Physically simple, virtually complex. A simple structure that plays with perception.